
#include "member_BPickItem.h"

using namespace BWE;

member_BPickItem::member_BPickItem(BPickItem* pickItem)
{
	boss = pickItem;
	group = 0;
	node = 0;
	shape = 0;
	element = 0;
	primitive = Primitive_None;
	ratio = 0.0f;
	index = -1;
}
member_BPickItem::~member_BPickItem()
{

}
